CHARGE GLOVE
CHARGE GLOVE is a hammer module in BONK! The Mole Show, the pixel-art whack-a-mole roguelite.
Level 1
Every normal mole you resolve charges it. Each full bar (6) re-triggers the next special you pop. Stores 2.
Level 2
A bar fills after only 4 normals.
Mutation A: OVERCHARGE
A charged boost also gives the next special in the chain one free boost.
Mutation B: LEECH
Every boost heals a little Audience.
Appears in recipes
| Chemistry recipe | With | Effect |
|---|---|---|
| Every full bar of the Glove loads a spark into the nearest Capacitor. Pop the Capacitor and the sparks fly. | ||
| Every full bar of the Glove lights the nearest unlit Firecracker with a short fuse: it blows at full size a row later. |
Resonance
- STATIC GLOVE: The sparks are Golden.
- KINDLING: No fuse at all: the Firecracker goes off the moment it is lit.
Tips
- A hammer module takes one of your 4 hammer slots and changes where and how the hammer hits.
- At Level 2 you choose its final form: OVERCHARGE or LEECH, or one of its 2 chemistry recipes.
- Its BONKs count as the ELECTRIC family.
- It unlocks on NEON ARCADE, milestone 4 (win the show).