FIRE TRAIL
FIRE TRAIL is a hammer module in BONK! The Mole Show, the pixel-art whack-a-mole roguelite.
Level 1
Move 2+ columns and your next BONK sets the columns you crossed on fire: the nearest mole on the trail gets BONKed and the holes smoulder for a row. Water puts it out.
Level 2
Burning trail hits re-trigger the specials they pop, and the fire reaches one column past where you started.
Mutation A: COMET TAIL
The fire climbs to the row above, over the same columns.
Mutation B: AFTERIMAGE
The column you left bursts into flame a moment later, one row up. Works even when you stay put.
Appears in recipes
| Chemistry recipe | With | Effect |
|---|---|---|
| Every hole your Trail bonks counts as a strike for the Handle (up to 2 per chain). Dance across a busy row and the wave fires sooner. | ||
| Move across the machine and your wake drags the next special one column toward the columns you crossed. | ||
| The Fire Trail climbs: every column it crosses also burns the hole one row up. |
Resonance
- DANCE PULSE: A wave fired on a strike that crossed columns also sweeps the row above over those same columns.
- MAGNETIC WAKE: The wake pulls up to 3 columns, and a special that lands in your trail is BONKed on arrival.
- WILDFIRE: Up to 8 holes per chain, and they keep burning for 2 rows (embers).
Tips
- A hammer module takes one of your 4 hammer slots and changes where and how the hammer hits.
- At Level 2 you choose its final form: COMET TAIL or AFTERIMAGE, or one of its 3 chemistry recipes.
- Its BONKs count as the FIRE family.
- It is in the base pool: it can be offered from your first run.