Mutations

A piece at Level 2 picks a final form: mutation A, mutation B, or a chemistry recipe.

Pieces start at Level 1. Drafting the same piece again takes it to Level 2; the next time it is offered you choose its final form on the mutation screen.

Every hammer and special mole has two mutations (A and B); both are valid depending on the build. Instead of a mutation you can take a chemistry recipe with a partner you own (if neither has a bond yet). A mutated member counts for Resonance.

Related mechanics